I AM THE NIGHT! |
Rating: 4 out of 5 Batarangs Whipped at the Heads of
Thugs
Plot
Synopsis: Joker takes over the
Asylum and it’s up to Batman to stop him.
-The character designs are crazy good (Scarecrow, Joker,
Bane, Harley Quinn, Killer Croc). They
took established characters and recreated them in incredibly interesting
ways. These interpretations have, for
the most part, become the definitive interpretations of these characters.
-The story and the pacing are excellent, you get fed answers
and questions at a rate that keeps you moving.
-The Scarecrow sections are amazing with a psychological look
into Batman’s mind. It changes up the
gameplay and provides great visuals.
-They find new and unique ways to spice up all the places you
have to revisit, it doesn’t totally alleviate all the back tracking you have to
do but it helps.
-Every gadget opens up a bunch of spots that you couldn’t
reach before like a proper Metroidvania should.
-The Riddler side quest is pretty fun, none of the riddles
are too complicated but they are fun to solve in the course of the game.
-All the unlockables (concept art, character profiles,
statues). There are a ton of high
quality unlockables available for discovery.
-The audio tapes give you insight on the new take they
deliver on the characters. They display
the new darker tone as well as the more mentally unstable Rouges Gallery.
-The fighting is pretty smooth, you do feel like Batman in
the way you step into a crowd of criminals and wreck them or sneak through the
shadows to eliminate them one by one.
-The predator stealth portions are so awesome, just the way
the psychology of the bad guy’s changes as you eliminate each person. You feel totally in control and like a true
predator.
-It’s either really poor rendering or a purposeful design
choice but Harley’s chest appears to be freckled, which is pretty hot.
-Every time you pass the visitor center it gets more and more
decorated for the ‘party’ at the end.
The Bad:
-There is a lot of back tracking, you end up re-visiting
every place 2 or 3 times.
-The conclusion to the Riddler side quest is pretty anti
climatic, he get’s arrested over the phone.
There I saved you ten boobless hours.
-The fighting system is smooth but something’s missing. I don’t know really what it is but the system
feels slow and at times inaccurate.
-You don’t get really a ton of gadgets, what you do get is
functional and ok but I feel like there could be more.
-You can’t use gadgets (other than the weak ass batarang) in
fights but it’s okay because you don’t really have any offensive gadgets anyway.
-You can’t follow up the batclaw with anything, it kind of
makes the fact you can use it in a fight useless. It will take a gun out of a bad guy’s hands
but that’s about all it can be used for.
-The boss battles get repetitive. If you can’t just beat the guy down then it’s
batarang and dodge.
-What’s the point of finding all the ghost of Arkham
stuff? It ends up being totally
confusing and the ghost story aspect doesn’t really fit the tone of the
universe.
-There's a challenge mode but it's not that fun. There wasn't m
-There's a challenge mode but it's not that fun. There wasn't m
The Ugly:
-There ain’t nothing ugly bout this.
Final
Thoughts: This was the first
Batman game that proved you can make a good Batman game. Up until this point the character was mostly
headlining unplayable drivel. I include
the NES Batman in that, that thing was an impossible, frustrating piece of
shit. So it has to be given props for innovating
like no other Batman game has before it.
At this point there are tons of articles that have been written about
this game so I can’t add anything that hasn’t already been said better by other
people. The games that came after did it
better but this is where it all started.
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