Rating: 0 out 5
billy clubs that can’t be thrown because this game sucks
Plot
Synopsis: Kingpin is framing
Daredevil to make it look like Daredevil is being paid by Kingpin to take down
Daredevil’s rouges gallery. I think,
it’s pretty weak and stupid and lame.
The Good:
-A ton of unlockables including alternate skins for
Daredevil, Elektra and Bullseye (classic and movie version), movie stills,
level select and biographies.
-You fight pretty much everybody Daredevil has ever fought in
the 90’s.
-You get radar sense... kind of.
-It’s based on the movie?
-There’s one level that takes place in traffic, that’s pretty
cool.
The Bad:
-This game is incredibly boring, you have a 3 hit combo and a
button for your billy club. You can’t
throw the billy club unless you find a power up but that sucks because your
thrown billy club is weaker than your striking billy club which makes the power
up useless. There’s also this weird
spinning dropkick you do randomly and there is a two hit combo with a billy
club strike, but really, what’s the goddamn (Batman) point. That, however, is it and this game is between
3 and 5 hours, so you better learn to love it because that will be all you do
for that whole time. There’s no
strategy, not even with bosses. The
bosses just have a larger life bar then the basic bad guys and they have no
real dependable pattern like a Mega Man boss and the stages aren’t really set
up to take advantage of them. It’s just
a game of punch face until one of you dies and who dies is pretty much random.
-The fodder is terrible, they don’t fall into you’re 3 hit
combo pattern. They fall down in the
middle of the combo and get up in the middle of another volley of boring,
powerless punches. When they stun
there’s a few invincible frames, when they get up, there’s a few invincible
frames, when you throw a billy club there’s a few invincible frames, when they
sneeze they’re invincible, when they stub their toe: invincible. The enemies have a lot of invincible frames
is what I’m saying, which totally destroys any rhythm you may achieve. Of course the enemies take advantage of this
and beat you mercilessly.
-There is no give and take with the combat where you feel
like you are in a fight. You are either
getting pounded by the bad guys and not getting any shots in or you’re doing
the pounding and they’re not getting shots in.
So involving yourself in combat is either incredibly frustrating or
incredibly boring. There’s also no way
of doing crowd control effectively so you have to force them into either one on
one combat or getting them all lined up on one side and hitting them all with
the same combo, which is impossible because they will all go through their
invincible frames at different points leading to you eventually losing control
and getting beat. And if two enemies get
on either side of you forget it. You’re
done. You’re done like dinner. You’re done like dishes after dinner. You’re done like desert after the dishes
after dinner. Stick a fork in you cause
you are done. You’ll fail is what I’m
saying.
-The guys with the guns or weapons or the Molotov cocktails
are especially cheap. Guys with bats
have you beat on range so you have to advance, back up to avoid the attack,
then advance and start hitting them with the combo. Of course if you stop paying attention, get
bored or hate yourself (all three could happen at any moment while playing this
game) they take advantage of their invincible frames and wail on you without
mercy when you pause between combos. If
you do start in on them you have to finish them or they wail on you without
mercy, so expect to stand there and hit them probably 6 or 9 times.
-I’m pretty sure enemies can only take one hit at a
time. I didn’t notice any dependable
amount of strikes taking them out which leads me to believe that they take a
hit and are invincible for a hit before taking a hit again (or are invincible
for some or most of your combo). Which
means they’re taking MAYBE 2 out of three hits, unless they fall, then they’ll
be taking less. This makes me wonder why
you’d even put a 3 hit combo in. But
when the same enemy type can take either 3 hits or 12 and there doesn’t seem to
be a palette swap to justify it, this tells me there’s something fishy with
your hit detection.
-The game is cheap, cheap, cheap.
-The radar sense is stupid, stupid and dumb, it just changes
the color scheme and allows you to see otherwise invisible items.
-If you don’t care at all you can just run through the whole
level. That’s what I started doing in a
misguided attempt to see the whole game.
The only place where this is less possible is in the sewers but you can
still run THROUGH your enemies for the most part taking only minimal damage in
the process.
-The sewer levels (that’s right, levels, as in more than one). They frequently put a burning barrel in the
cramped corridors you have to travel, with the ceiling so low you have no
choice but to get burnt. A few times I
was able to manipulate the double jump to get over them without getting hurt
but mostly I ended up getting damaged to some degree. A few times I got caught between the barrel
and the ceiling and burned to death.
That happened because there’s one placed after a gauntlet of enemies, so
you have to take them all out while receiving a minimal amount of damage or you
die trying to jump. A. Fucking. Barrel.
The Ugly:
-It’s a one button beat ‘em up. Some games can pull them off, this one can’t. Not even a little.
-The level’s are soooo long, they’re multi part for no real
reason and they just go on and on and on.
-It’s a password save system, what the fuck? There were battery saves for the GBA back
then, it wasn’t made in the fucking Stone Age, it was 2003 for god’s sake. But it’s unwieldy, hard to memorize, overly
complicated and stupid, stupid and dumb.
The only good thing about it is that by using one password you unlock
everything and can skip all that pesky game playing and just be done with it.
Final
Thoughts: I had high hopes for this game. There isn’t a lot of info about the game so I really thought this would be a buried gem that would be fun despite all the odds against it. But this game is terrible; it’s just a generic button masher that’s related to Daredevil, really, in name only. They changed the skins of the main characters but this could easily be “Kung Funky’s Punchtastic Repetitive Cheap Ass Journey” and you wouldn't even have to change it that much. In fact that may have been the working title. They just pulled a Mario 2 on us and it released coincidently with the movie.
I really wish I could tell you to
give this game a shot because Daredevil doesn’t get enough love as it is but
don’t, don’t encourage anyone by buying this game. Don’t encourage Marvel, don’t encourage the
producers (who are probably long out of business), don’t encourage the makers,
the writers, the programmers, don’t encourage the poor bastard who’s simply
reselling his copy. He should be
punished for having this in the first place and continuing to own it is
punishment enough. Avoid this pile of
pixilated vomit at all costs. Unless
you’re like me and have a compulsive collecting problem, cause that’s the only
reason I bought it. Also because it was
$0.01 on Amazon.
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